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FFP-AN402 400 · Mastery Draft: under review

Angles 402 — Fly head-up angles

version 2026-09-27

Draft: under review. This course is published for review and has not been formally approved. It is advice for flyers and coaches. Your federation's and your drop zone's rules come first.

Briefing cards for this course, for reading on your phone:

Flyer card Coach card

What you’re learning

You’ll learn to hold an angle slot head-up in a small group led from the belly, and to transition to head-first early enough that the breakoff still gives the group separation. Angles 202 comes first, because you need to hold an angle slot on belly and back, and Head-Up 102, because you need to move a sit where you want it.

In Australia, larger freefly formation jumps need the appropriate Freefly Crest (the threshold is in the regulations panel below).

The slot

The leader flies belly to earth for the whole jump. After the exit the group comes on level and into slot before the leader starts to drive, as Angles 302 describes. More on quadrant, level and burble in Slot discipline.

A wide speed range, head-up and head-first, lets you change orientation without changing level or closing speed. Hold your slot as the leader steepens or flattens the line, and fly each transition on the leader’s key. Stay on heading and in your lane. The leader briefs each key so it reads from every orientation, because a head-up flyer and a belly flyer see different pictures.

Transitions

Every transition goes around the line of flight, never through vertical. A transition through vertical puts everyone head-down for a moment, which makes it a dynamic jump, with its own entry standards from Dynamic 201.

Transition to head-first as a team, everyone around a centre point on the line. Transitioning in place, each flyer on the spot, loses the line, and the lag before the track builds hits hardest.

The breakoff

A track started from head-up gives little separation. Modelled on GPS data for a 6-way, a head-up breakoff gave about 268–392 ft of separation (about 1.4–2.7 seconds), against 690–1,165 ft head-first. After the transition to head-first, horizontal drive takes 1,500–2,000 ft to build, so be head-first and moving before breakoff.

Breakoff:

  • With others: start the transition to head-first by about 6,500–7,000 ft, in the window the leader briefs for the group and its size. Break off no lower than 6,000 ft, or 6,500 ft for a larger group, tracking head-first in the briefed fan. Turn no more than about 90°, and never back toward jump run. Deploy at your planned altitude and check that the whole group is down.

AXIS covers the head-up breakoff. More in Improving the breakoff.

Common mistakes

What happensUsual causesCheck
You drop or float at a transitionA narrow speed range, a late or missed key, a rushed transitionTransition on the key, and train your speed range head-up and head-first
The group spreads during the transition to head-firstTransitioning in place, drifting off the lineTransition as a team around the centre point, on the line
Trackers are still close at breakoffA late transition, so the track hasn’t builtBe head-first and moving by the briefed window

When unstable or when a transition runs long, recover to the nearest stable orientation on the line and rebuild your slot, without rotating through vertical. More on the recovery position.

Staying safe

Before the jump:

  • Gear check and audibles are in Freefly 100, and movement-jump planning, cloud and the two-group limit in Angles 101.
  • The leader talks the flight path, its direction, and the exit point and order through with the load master.
  • Head-up angle groups run at 4 or fewer experienced flyers, because every change of orientation can become a change of fall rate. The GPS study puts five at the edge and six or more past it.
  • Know where the jump is head-up and where it’s head-first, each transition point and its key, and the what-ifs: left behind, high and behind, and the abort to a straight-down plan B.

In the air:

  • If someone struggles, keep your slot. Chasing a flyer who leaves the plan puts two people off it.

When you’ve got it

After each jump, debrief the video with your coach, name the cause of every fall-rate change at a transition, and log the jump.

You’ve finished Angles 402 when you fly consecutive jumps that meet everything on the coach’s checklist below, broken off to plan at the raised altitudes.

Next

This is the last course on the angles track. Leading a head-up angle group also needs Angles 302. The organiser’s side of the tier is Angles 401: Organise large movement groups.

For coaches: the checklist, assessment conditions and coaching priorities

The checklist

1. Plan the jump

1.1
State the line, where the jump is head-up and where it is head-first, each transition point and who keys it, and own slot through each phase.
1.2
Plan every transition around the line of flight, never through vertical. A jump that passes through vertical is planned under Dynamic doctrine (FFP-DY201 onward) with its own entry standards, not as an angle jump (the project's coaching doctrine).
1.3
Compose the group around its least experienced flyer, smaller than an equivalent head-first angle group; head-up angle groups run at 4 or fewer with more experienced participants (the project's coaching doctrine).
1.4
Set the breakoff to the raised head-up floors, minimum 6,000 ft, 6,500 ft for a larger group, with the head-first conversion initiated by ~6,500–7,000 ft (Carlton). These sit above the ordinary angle guides of 5,000 ft up to a 4-way and 5,500 ft for five or more, because a head-up breakoff does not produce the separation a head-first one does. Keep at least 1,000 ft between breakoff and planned deployment (mandatory in Australia, the APF Operational Regulations) (the project's coaching doctrine breakoff standards; FFP-AN301 knowledge evidence).
1.5
Declare the jump and its lane to the load per the FFP-AN301 planning standard, a head-up angle is a movement group like any other and owns a lane, a distance and an opening area.

2. Prepare

2.1
Brief each transition with a positive key that reads from every orientation on the line, a head-up flyer and a belly-flyer see different pictures, so the key must work for both.
2.2
Screen every participant by demonstration, not self-report: head-up control, fall-rate range, and footage, an unproven flyer is treated as lower-skilled until seen (the project's coaching doctrine screening doctrine).
2.3
Complete a freefly-standard gear check for every flyer, the jump carries freefly speeds throughout (the APF Operational Regulations audible in Australia; APF006 §3.1).
2.4
Brief the what-ifs: the left-behind protocol, the high-and-behind case, and the abort to a briefed straight-down plan B (FFP-AN301 standard).

3. Perform

3.1
Hold slot through orientation changes: change orientation without changing level or closing speed, bridging the fall-rate difference with speed range rather than letting the transition scatter the group (the project's coaching doctrine, the participant speed-range skill).
3.2
Fly each transition on the leader's key, staying on the line of flight, transition head-up to head-first using a team layout around a centre point, never the in-place layout Carlton names as the worst option (Carlton; the project's coaching doctrine).
3.3
Never transition through vertical. If a transition goes long or unstable, recover to the nearest stable orientation on the line and rebuild the slot, never over-rotate through vertical to save it (the project's coaching doctrine).
3.4
Hold the briefed heading discipline (within about ±45° of the planned leg) and the lane, to the same navigation standard as any other movement group (FFP-AN302).
3.5
Stay predictable when someone struggles, and never chase a flyer who leaves the plan, in-slot recovery, never track away from an angle group (APF006 §4.3).
3.6
Control pitch and level changes while moving head-up, holding the briefed slot through them (the participant speed-range skill of 3.1, applied through the line's pitch changes).

4. Complete, breakoff to landing

4.1
Be head-first and moving by the briefed window (~6,000–7,000 ft depending on the group and its size) so the track has spent its acceleration lag before the breakoff floor arrives (Carlton, the 1,500–2,000 ft lag; the project's coaching doctrine; the FFP head-up-angle breakoff guides, 6,000 ft minimum and 6,500 ft for larger groups).
4.2
Initiate breakoff at the briefed altitude in the briefed fan, each flyer tracking in a head-first orientation, peeling no more than ~90°, never turning back toward jump run (APF006 §5.10; the project's coaching doctrine breakoff standards).
4.3
Deploy at the planned altitude after visually clearing the airspace in all directions, always assuming somebody is there (APF006 §3.3).
4.4
Fly the briefed canopy plan, and confirm the whole group is down before standing down.

5. Review

5.1
Debrief against video to the protocol: participants first, the whole video once through, safety points first, end on a win.
5.2
Locate every fall-rate excursion at a transition and attribute it, key timing, speed range, or transition mechanics, and name one correction to train next.
5.3
Log the jump naming the unit, the head-up phases and transitions flown, and the next focus.

Criteria in bold are safety-critical: they protect the flyer and everyone else in the group. A coach should not record the milestone while a bold criterion is Not Yet Satisfactory, however good the rest of the flying. Outside a course they are strongly recommended practice. Regulation stays with your federation and your drop zone.

Assessment conditions

  • Sky jumps in led groups, with the assessing coach on the jump.
  • Jumps from 12,000 ft or higher (recommended), for working time above the raised breakoff altitudes.
  • Video is the main debrief and assessment tool: footage from within the group or from the leader’s slot, with the flyer talking it through.
  • Equipment: a visual altimeter, a working audible set to the briefed profile, an AAD (recommended), and freefly-suitable gear.
  • Conditions within every participant’s cleared limits.
  • The assessor is a freefly coach current in movement jumps and head-up flying, using this checklist.
  • Each criterion is marked Satisfactory or Not Yet Satisfactory, and the result is recorded as a Mastery milestone.
  • As a guide, about 10 head-up angle jumps in led groups: slots held head-up on the line, conversions held in slot and started in the briefed window, and consecutive jumps broken off to plan at the raised altitudes. Spread them over two days and different winds, within 12 months. Tunnel time covers head-up control and transition mechanics only.
  • In the talk-through, the flyer can explain the raised altitudes and the GPS figures behind them, why transitions stay off vertical, how speed range keeps level through a transition, the team layout and why transitioning in place is weakest, why the leader stays on belly, and why screening is by watching people fly.
  • For an experienced flyer: logbook and video of head-up angle jumps showing held slots, conversions in the window and breakoffs at the raised altitudes, a word from a recognised coach or leader, and one assessed jump against this checklist.
  • As a guide, it takes about 10 head-up angle jumps in led groups, over at least two days and different winds, within 12 months.
  • Tunnel time builds head-up control and transitions, and the rest happens only in the sky.
  • If you already fly head-up angles, your coach can assess you on one jump, with your logbook, video and a word from a recognised coach or leader.

Coaching priorities

  • Safety first, then fun, then learning.
  • Head-up angles are among the most enjoyable jumps in the sport. Hold the raised altitudes and the conversion window to the bold standard, so the jumps happen inside a plan, with a leader.
  • Ask the flyer to assess the head-up end of their flying as honestly as their strongest end.
  • End each debrief on something that went well, with one focus for the next jump.
Where this comes from
  • APF Freefly and Angles Guide (APF006, August 2023): gear, planning and deployment (§3.1–3.3), recovering in the slot and never tracking away from an angle group (§4.3), breakoff (§5.10), and the lead flyer always belly to earth (§5.12).
  • Jake Carlton, “Head Up Angles and the Breakoff Problem” (Skydive Mag): GPS separation figures for head-up and head-first breakoffs, the 1,500–2,000 ft lag after the transition, the 6,500–7,000 ft conversion window, the team layout and the in-place layout, and the group-size ceiling.
  • The Leading Workshop (Modern Skydiving Concepts, 2021): screening participants, never chasing a flyer, deployment discipline and the debrief order.
  • Newcastle Sport Parachute Club, Hunter Valley angle and movement jump guidelines: movement groups per load, the navigation brief with the load master, cloud, and the leader’s approval and belly orientation.
  • The Freefly Project’s coaching guides: transitions around the line of flight, the speed-range skill, belly-led groups with a belly-to-belly handover, screening by demonstration, and the head-up angle breakoff guides.
  • APF Operational Regulations (V01-2026) and the USPA Skydiver’s Information Manual 5-10 (2026), as jurisdictional context.
Regulations where you jump

Regulations change, so each rule is given with its document edition, as context for where you jump.

  • Australia (APF). Freefly formation jumps of more than 3 parachutists need the appropriate Freefly Crest, and more than 10 need a Star Crest (OR 9.2.2, 9.1.3).
  • An audible altimeter is mandatory on every freefly jump (OR 9.2.3).
  • Movement-group leader and participant requirements apply (OR 9.9.2–9.9.3).
  • At least 1,000 ft between breakoff and planned deployment is mandatory (OR 9.1.4).
  • The assessing coach in Australia is an APF Freefly Coach. Elsewhere, a national or drop zone equivalent.
  • Hunter Valley (Newcastle Sport Parachute Club). No more than two movement groups on one load without DZSO approval, no movement jumps in or near cloud, and every movement group led by a DZSO-approved leader flying belly to earth.
  • Elsewhere. USPA SIM 5-10 is the reference recommendation, and leader approval sits with drop zone management. Follow your federation and your drop zone.

Acronym key. APF, Australian Parachute Federation. OR, the APF Operational Regulations. DZSO, drop zone safety officer. USPA SIM, the United States Parachute Association Skydiver’s Information Manual.

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The coaching priority order

Safety → Fun → Learning

Every course, briefing card and debrief on this site is built in this order. When two of them pull against each other on the day, keep safety ahead of fun, and fun ahead of getting through the course.

  1. 01 Safety

    Safety comes first on every jump. Nothing further down this list is worth a safety risk.

  2. 02 Fun

    Skydiving costs a lot. A jump you enjoy brings you back for the next coached one, and coached jumps are where the safety habits are practised.

  3. 03 Learning

    The skills each course teaches. They stick best after a jump that was safe and fun, because you keep practising what you enjoy.